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Game Boy Advance SP | Eternity
This is my first Maya project. It was created in Maya 5.0. I modeled a GBA SP with a game and a screen that opens and closes. The Maya file, without the textures, can be downloaded here: gbasp.mb

The GBA SP.

A detail of the GBA SP.
The closed system with Advance Wars next to it.
A picture of the entire set.

The GBA SP in a foggy environment.
The system, as seen from the side.
As a final project, I created an improved version of my previous project. The Eternity is a portable game system with a small touch screen and a main screen that becomes four times the size of the original system. Every piece of the Eternity is mechanically accurate, so the screen-opening sequence actually makes sense.
A 20 second movie of the screens opening up can be viewed here: eternity.wmv
The Maya file of this animation, without most of the textures, can be downloaded here: eternity.mb
The Eternity closed with a disk being loaded.
The buttons of the eternity and the touch screen.