Game Boy Advance SP | Eternity

Game Boy Advance SP

This is my first Maya project. It was created in Maya 5.0. I modeled a GBA SP with a game and a screen that opens and closes. The Maya file, without the textures, can be downloaded here: gbasp.mb

The GBA SP.

A detail of the GBA SP.

The closed system with Advance Wars next to it.

A picture of the entire set.

The GBA SP in a foggy environment.

The system, as seen from the side.

 

Eternity

As a final project, I created an improved version of my previous project. The Eternity is a portable game system with a small touch screen and a main screen that becomes four times the size of the original system. Every piece of the Eternity is mechanically accurate, so the screen-opening sequence actually makes sense.

A 20 second movie of the screens opening up can be viewed here: eternity.wmv

The Maya file of this animation, without most of the textures, can be downloaded here: eternity.mb

The Eternity closed with a disk being loaded.

The buttons of the eternity and the touch screen.

 

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